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16 Video Games That Almost Got A Perfect 100 On Metacritic Metacritic aggregates scores from critics all around the world, along with some commentary – also completely subjective – on why they may have gotten so much praise from the most well known game outlets in the world. While no game as been 100% universally […]
Everything in a videogame is deliberately made. Each asset, animation, and line of dialouge was created in the hopes that someone, ANYONE would take notice and feel immersed in the world/story/gameplay just a little bit further. Over on r/askreddit, one thread has the largest internet discussion community sharing their favorite little details that blew you […]
It might seem like a bizarre notion, but video game difficulty used to be decided by real life economics. The term “Nintendo Hard” refers to the brutal difficulty of some of the classic games in the NES library, such as Contra, Castlevania, and Battletoads. The reason these games were so difficult was due to the […]
Video games have a unique advantage when it comes to storytelling. They put you in the center of the experience like no other medium. Hollywood can throw bigger screens, bigger speakers, 3D and moving seats at us all they want, but they’re not going to reach the level of interactivity that video games offer. As […]
E3 is considered by many to be the most noteworthy video games expo of the year for its press conference and major news announcements, but it may not remain king of the mountain forever. Gamescom has been growing year to year because, unlike E3, the Cologne, Germany-based expo is open to the public, giving the average fan their […]
The mod, known as GoldenEye: Source, received its first update in more than three years this week. It’s free to download and it features 25 recreated maps, 10 different multiplayer modes, and redesigned versions of the original game’s 28 weapons. It was created using Valve’s Source engine. So it’s a massive step up in both visuals […]
No Man’s Sky is an almost impossibly huge game, an entire virtual universe filled with 18 quintillion planets, each one different from the next thanks to the powers of procedural generation. But what is the purpose of the game? Favorite Related
The other day, I was having a philosophical discussion with a friend about the horror genre, and he argued that it was an art form predicated on people who assert their dominance in an ultimately negative way. “I don’t like being scared!” he said. “Why would I want someone to do something I don’t like?” […]
In storytelling, the element of surprise is an effective one, often rendered as big and boldplot twists. In video games, these moments of hard reveals are made even more effective because they involve you, the player, in their emotional culpability. Here, then, are several games which made us stand up and throw our controllers in […]